What Would The Possibilities For PoE New Ascendancy Classes Be?

In Path of Exile, what would the possibilities for new Ascendancy classes be? I have tried my best to create iconic Ascendancy classes for all 6 non-Scion characters and also given Scion 6 new minor ascendancies based on these 6 new ones. Meanwhile, don’t forget enough poe exalted orb is important.

1. Witch Ascendancy: Prophet

Not many new mechanics are present. The only core-game rework is going to be for Innervate, as this is a new buff. Innervate instead now grants 30% increased Movement and Cast Speed.

Path of Exile

The focus is on lightning since there isn’t a single Ascendancy really focusing on it currently. It fits the Witch best as the Witch is the Intelligence class, which Lightning identifies with. The starting position also leads to an obvious Lightning build.

2. Ranger Ascendancy: Huntswoman

The new mechanic introduced here are Tamed Beasts. This is very similar to Raise Spectre, but completely bases itself off the idea of taming wild beasts to make them your companion. The Tamed Beast system relies on the Bestiary, which has 4 categories of Beasts: Beasts of the Wild, Sands, Caverns and Deep. You can right now catch Beasts of each category. However, you can with a new Skill Gem also tame them. Unlike Spectres, these Beasts have their own level and raising a Beast is a job in itself.

3. Duelist Ascendancy: Phantom

There are no new mechanics here, but the Phantom still brings some interesting things to the table. Notably, a somewhat weaker cold-RF and strong damage mitigation. It also opens the gates for a reflect build which may interest some. Last Stand is a new buff though, which simply reduces damage taken by 10% for a short time. So going ahead and reserving 90% of your Life may actually be a valid strategy if you can somehow make it work.

4. Marauder Ascendancy: Envoy

As one might notice reading through the Ascendancy, the Envoy is basically a guy running around with 4 Harbingers. He has every Harbinger type at his disposal and also received a new one unique to him. There is not much else to say other than strong effects all around. It is notable to point out that he is able to convert more spell damage into attack damage in addition to the Crown of Eyes effect. So expect an actual low life attack build to come out of it.

5. Shadow Ascendancy: Conjurer

A notable new mechanic are Reflections. They actually already exist in the game. Vaal Double Strike, the Reflection enchantments for gloves and Mirror + Blink Arrow all create Reflections of your character. These can be built around with the Conjurer, leading to a flexible choice of summoner+attack builds or pure summoner builds.

Reflections innately only receive your weapons, but the Conjurer can let all Reflections gain all armour you are currently wearing, opening up for on-death effects and other gimmicky stuff. They are basically Animate Guardians but with your stats.

6. Templar Ascendancy: Fallen

As one might notice, a focus is on a hybrid spell damage and attack speed build. Building your main hand is incredibly important, as it scaling your spell damage might turn out to be a challenge. Too much attack speed on your weapon and you might turn out to have lower DPS, but too low attack speed and you won’t be casting much. Body of Steel allows the player to heavily benefit off strong life regeneration, as it nearly doubles his effective life regen rate.

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What’s Your Opinion On PoE Atziri’s Reflection?

In Path of Exile, when GGG showed Atziri’s Mirror upgrade everyone was pretty excited and most were d’accord for it to be rare and expensive. But no one expected it to be the number one most expensive item in the game besides some standard 6 t1 mirrored legacy stuff.

Personally I think the rate of the Prophecy is beyond ridiculous if after 1 month of the league there are 4 prophecies available in total across every permanent / temp league and 1 shield. The shield therefore goes for ~300ex which is ~3 mirrors which seems apropriate if you consider this.

Path of Exile

One reason for its rarity might be that a large percentage of the player base just ignore prophecies though. I know I don’t do prophecies, as I think it’s by a large margin the worst part of PoE. I can’t even describe how shitty it feels going through old zones to proc prophecies.

Considering the prophecy itself requires you to kill Uber Atziri with the Mirror equipped, it may be gated behind behind a few other requirements that aren’t obvious. Not saying for sure, just a possibility. How much of the population has killed Uber Atziri even once? How much of that group also does prophecies every league?

Either way, I agree. It’s a huge letdown to see this really cool shield which only really has a use in a handful of builds be so rediculously rare. It’s one thing to make a new chase unique, but the power of the shield doesn’t warrant the rarity. Especially when you realize it has to contend with shaper stat sticks for that offhand spot, or lycosidae.

I feel like adjusting the rarity so it ends up being about 2x as rare as say, Voidforge or Atziri’s Disfavour, even a little more rare, is reasonable. What it’s at now, is absurd. It may as well not exist. Which seems a shame for the time they clearly must have spent designing, creating, testing, doing 3D art assets, etc.

It seems even worse considering their design, that they stated multiple times, is that rares should be better than uniques. The rares are better than uniques. The curse immunity is easy for most builds to get elsewhere with a flask that generates charges on crit with curse immunity.

So aside from freeing up one suffix, what warrants the 3 mirror price tag? You sacrifice a significant amount of block or spell block for some ES and 15-20% curse effect? How is that reasonable for the rarity?

Amazing Original Paintings Art Has Been Showcased In Bless Online

Neowiz’s Bless Online Team has released beautiful original paintings with their “Traveling through Bless Online with Original Paintings” to introduce the wonderful places of the game. Unfortunately, no release date has been mentioned yet, keeping an eye on Cheap Bless Online Gold before game launch, next, let’s take a look:

Bless Online

1. Spezia – the beautiful city of water

“Union’s capital, Spezia, is the biggest city in the southern continent. Due to its invaluable role in leading the Unión Alliance against the Habicht Empire, Spezia is still the heart of the UNIóN Alliance today. Spezia is also sometimes referred to as “the city of water” because it was built over a lake and gondolas are used as transportation to nearby areas.

2. Terny – the city of death

Often called “a city frozen in time”, Terny is full of ancient but well-preserved ruins and remnants. However, for reasons unknown, a thick fog now blocks the sun from this place and the undead have begun appearing, rendering Terny a place devoid of life.

Bless Online

3. The Burning Desert – where danger and beauty co-exist

The Burning Desert is a desert of eternal history with a yearly average temperature above 18°C. You can explore many interesting areas in the Burning Desert including Sandworm Nest, a haven for dying animals; the giant, maze-like Hobgoblin’s Citadel; and the Basilisk Nest (shown in the picture). Besides the above three locations, there are many other interesting but dangerous areas.

4. Hieracon – the Empire’s capital that was once a fortress city for unifying the northern continent

Hieracon was originally a fortified city built for dealing with uncivilized races such as the orcs and goblins. However, as the Habichts became an empire, Hieracon was made the capital city. Through multiple expansions Hieracon came to gradually possess the dignity of an empire’s capital. Despite this, you can still find traces of a fortress city’s crudeness in its high walls and steep slopes.

5. Beolan Valley – a gloomy and mountainous place

In the dreary and rugged Beolan Valley, the mood can change depending on the area.

6. Horse Mane Grassland – a town of knights and herdsmen

Horse Mane Grassland is a place of wide, stretching flatlands and grasslands. As it is a place famous for its horses, most of its residents work in areas related to horse rearing.

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Download Path Of Exile And Track It Today

The Path of Exile is about the revenge of the exile. Go through the dungeon against thousands of monsters in the Dark Fantasy style hard core to turn your gaming experience ever completely!

Players will be able to choose the character class they like and go for the experience level. To find the best weapon Rare. Unique in the freedom of the skill. Collect the most powerful Gem Challenge the whole system of rankings and PVP. There is also a variety of fun at the Path of Exile for gamers like you. Be part of a new chapter in fighting legends that you should not miss. Download the game and track it today.


The POE will look familiar. The graphics in the game is raw to play a full play. It is a world that struggles and dreams through evil enemies. Whether it is broken, the lack of, scorched in the mood to play it. Who like this atmosphere must be sure. Force the character to click on the ground. Can be set in the mouse button, left, right, middle, which makes it easy to play and play. For the rest of the skill, we can use it on the keyboard. Some time can play alone.

Skipping over the skill is better than offline. The first time I saw this sketch of a dashboard. I think it would be hard playing. But actually, when you study. This system of large skill. There is a way to lay a clever skill. Although the game will give you the opportunity to upgrade to any skill. If we choose a career in the beginning is a career. To be able to cross the line will be difficult and long offline because it must be over several points to reach the desired skill. So after I tried to play two, so I used a new way to choose. I see the skill in the Skill first. On the chart, there are 3 major types (I’m referring to).

1. The skill presses up, it adds strength, maneuverability, intelligence.
2. Skill up, then add general status. What is the line to use? Like blood, mana, maneuver, protect
3. The skill is up, and then added to the status of some specific routes, such as adding features to Minneapolis. (The funeral rises), increase the power to hold 2 weapons, increase magic damage, etc.

Types 1 and 2 are mostly passive skills. It is up to us to reach the skill that we want. The first thing I look at is the type 3 skill I like. After choosing it, let’s see what all the skills I want is what it is near the most professions. I choose to play it professionally. For others Maybe there is a different way to do the exchange.

From the storyline, it comes to the skill we have to use it better. These spells are not from the skill set, but from the Gems to the beach. The Gems are put in the box on our set. We will use this skill and Gems when we use it. The level of it is up. It is not enough if we have Support Gems to put the channel on the same device with Skill Gems and the two channels are connected. It will be added to the power of the game as well. It is called a free system and allows the player to create the most popular skills. Oh, these gems can be put and removed for free. With How to move to any dress?

Weapons and items better. These are drops of monsters and are available in stores. There is a plain white grade. The blue color will be better. The orange color is rare. And when we bring PoE items for trade to the store, we will not have money back because the game does not have money. But it is an exchange system. When we sell items, it will be a stone item and so on back to the value of the item that we sell. When collecting a certain amount of stone, it will be upgraded to the next level. Read may be confused, instead of thinking that is a trading system. I think it’s a sub-system, it will be seen offline. We have a basic item and we can get these basic items to exchange weapons or new sets, regardless of the occupation, it can hold any weapon. If we have level, power, maneuverability, intelligence as the weapon or suit, it is another very interesting. It is a random map system when we go to each map and have already passed. But wait When we return to the original map, it will randomly change. (But have to go through a period of time) to run, do not get tired of looking like a new map to find it.

For new players who have never played this game before. As seen in the game.

– Why are there no other people in the map?

This game is a separate map of who it’s offline. If we ran out of town, we would be alone in the hunt for each other. If you want to play with a friend, it’s a party.

– Monster is not dead.

This game is not like online games, I stand waiting for Monster to hit it. This game we have to travel. I have to admit that I am not a good person. Let’s go back to the map we killed the map. The monster is back with a new map to play with.

– The point of war is very far back.

We have an open door to open it. I will open the door to warp us back to the city. And when the sale is completed, it returns the original door to the point where we warp it.

I’ve been trying to figure out that the POE game is a fun game to play, so enjoy it, we can create it in our own way. And it will be fun to find a variety of drops to use.

Path Of Exile: The Ranger Can Certainly Dabble In The Dark Arts

Path of Exile is an online Action RPG set in a dark fantasy world. With a focus on visceral action combat, powerful items and deep character customization, Path of Exile is completely free and will never be pay-to-win. Path of Exile you are an Exile, struggling to survive on the dark continent of Wraeclast, as you fight to earn power that will allow you to exact your revenge against those who wronged you. Would like to chaos orbs poe? Don’t forget to visit U4GM.

Path Of Exile

The first and most important thing you need to know about character creation in Path of Exile is that every class has access to the same passive and active skills. In other words, no matter who you pick, you can create whatever type of build you’d like. Relying on high accuracy, fast rate of attack, and devastating critical hits, the Ranger is closest to abilities relating to penetrating weapons such as swords, claws, daggers, and bows. We invite you to click here, more news and guides can be known.

Ranger: Dexterity Aligned

Natural weaknesses
Two-handed weapons: If you’re interested in laying down the smack with gigantic, skull-crushing mauls, the Ranger is probably your worst possible choice.
Tanking: Without access to heavy armor, energy shields, or significant health buffs, the Ranger’s a glass cannon. Sure, she’ll dodge most attacks, but when she doesn’t, she’ll be toast.
Necromancy: While the Ranger can certainly dabble in the dark arts, her access to minion-boosting passives is terrible. You can have pets, but they’ll be very weak.

Natural strengths
Evasion: A large number of dexterity nodes means Rangers will infrequently be hit by enemy attacks, completely bypassing HP loss and related status effects.
Accuracy: Benefiting from tons of dexterity nodes and other precision passives, the Ranger’s attacks will almost always hit, ensuring your mana is never wasted.
Attack/Movement speed: Rangers have early access to a large number of passives that boost attacks speed, as well as some of the only movement speed perks in the game.

Path Of Exile Bestiary Is In Some Way A Failure

In Path of Exile, I believe that many players like me do not like this league, I think that the bestiary league is by far the worst league I’ve experienced, enough that it has made me all but stop playing. But why, the following points are the reasons.

1. Build Issues – this league’s mechanics are prohibitive to a massive number of builds. First off, now that you are given three seconds to kill the mob from the time you throw the net, tanky builds are much worse off than dps builds. DPS can just throw the net when the mob is full health, then explode them. Tanks have to whittle them down, deal with all the adds they spawn, and make sure they time their net perfectly.

Path of Exile

2. Blood Altar – for the first week, the Blood Altar was missing many recipes. All the good ones, of course, making it almost entirely worthless after leveling. Once the good recipes were added, they were added with the wrong numbers and had to be hotfixed. This in and of itself isn’t a big deal, but it was just another problem piled on to an already sour experience. Now, it has come out that many of the top-tier recipes that were teased are still unavailable due to the beasts required not being able to spawn with those modifiers.

3. The Concept – this league is essentially Pokemon. You run into beasts, throw nets at them and catch them. You have to time it so that they are low health, and you have a Pokedex – err, Bestiary that records each unique beast you capture.

4. Clunky – this new system was clunky. Throwing nets took a lot of time and, more often than not, the beasts would break out instantly. The breaking out was because, despite saying you’d have an allotted amount of time to kill them after throwing the net, GGG decided to make that allotted amount of time 0.2 seconds for Bestiary-modded beasts. I’m not exaggerating, it was literally 0.2 seconds.

The idea was you’d either have them at a low enough threshold to catch straight out, or you’d have to get them there within the time it took for the net to travel. Saying it was clunky is a massive understatement.

They quickly changed this to be the 3 seconds they had initially discussed. But there were still a ton of issues. The nets took forever to throw and, if the monster broke out, there was an enraged period where they couldn’t be netted again.

They changed the nets to take less time to throw this week, but the enrage mechanic lives on. While that doesn’t seem a huge deal, forcing you to time yourself makes it extremely difficult for certain builds to capture the beasts.

Patch 4.25 Available In Final Fantasy XIV On PC And PS4

Two days ago, Final Fantasy XIV has seen the launch of the 4.25 patch on PC and PlayStation 4.

The free update has introduced the area of Eureka Anemos, a new wild and unexplored region, in which the elements are constantly changing and the players will be put to the test with new elements of battle that will have to master to obtain and upgrade new weapons much powerful.

The patch also includes the last chapter of the adventures of Inspector Hildibrand and the seventh season of PvP “The Feast”.


Eureka Anemos is a vast and unexplored area that introduces various changes to the usual gameplay. Here are the main ones:

– A large-scale gaming experience: Up to 144 players can take part in a single instance. We encourage players to form teams with other adventurers to hunt terrible monsters and complete common goals.
– Progress of players: Players will get Elemental EXP to strengthen their domain of elements, but will have to be careful. Death in Eureka will cause the loss of EXP and even of levels.
– Modified battle mechanics: From now on you will need more strategy to dominate a system of elements with which players will have to use “Magia Board” to alter the elemental affinity of their attack and counter that of the enemy. Players will customize the elemental attributes of their “Magia Board” and will have to study them very well depending on the goal of the adventure.
– Rewards: Players will occasionally get “protean crystals” by exploring Eureka and can use them to improve Eureka equipment and weapons with the help of the famous blacksmith Gerolt.

On 20 March, a new seasonal event will also begin, Hatching-tide, which will last until 2 April.

Are you playing Final Fantasy XIV? Remember to stay tuned at FFXIV4GIL for more FFXIV news, tips, guides and even cheap Final Fantasy XIV Gil.