Tricks for Fast Leveling in ArcheAge to Recognize Different Quest Icons

This guide will tell you the most important information about quest system in ArcheAge. Questing is a very important part of gameplay and leveling. Quests help you to level faster and reward you with ArcheAge gold and valuable items. To maximize your experience with quests, it will be important to learn to recognize the different icons assigned to them.

Quest Icons

Quest Icons 1This gold exclamation mark (you will surely recognize it) will be the one you come across the most. These will be basic quests that you receive from various NPCs as you travel through ArcheAge. This icon will appear when you meet the minimum level requirement (which is generally pretty low) and will comprise the standard quests you receive in other MMOs (kill monsters, deliver items, talk to a quest NPC, etc).

Once you accept the quest, it will be added to your quest journal, with the first 9 quests also appearing in the quest tracker, showing you the location you have to travel to. The quest tracker will also let you know if you can Comp. Early (complete early) or Overachieve the quest. Comp. Early should be used if you feel like the quest is taking too much of your time, while in contrast, Overachieve should optimally be used if the quest isn’t too time consuming. It is however all up to you to decide when you want to choose either.

This quest icon will also appear after you reach level 30 on NPCs giving you daily quests. These daily quests not only offer a good amount of Exp but also reward you with Gilda Stars.

NOTE: If the level of location is much higher than yours you may not be able to take some quests. Try to come back later when your level is higher.

Quest Icons 2Another quest icon you will recognize, this gold question mark signifies that you completed the quest and can submit it to the NPC to receive your rewards, and often another quest. Note however that the icon will be different depending on whether you Comp. Early or Overachieve.

Quest Icons 3This darker question mark appears above the head of the NPC if the quest is not entirely complete yet, but can be submitted. This means that you reached half of the quest requirements, but that you have yet to complete the quest. As mentioned above, this should only be used if the quest is too time consuming as you will only get half of the Exp and monetary rewards.

Quest Icons 4This brighter question mark will appear above the head of an NPC if you have exceeded the quest requirements. For example, if the quest requires you to kill 12 monsters and you kill 17 instead, it means that you overachieved the quest, gaining more experience and money. But as you can guess, this will take more time to complete, and shouldn’t be used if you are having trouble killing the monsters.

Quest Icons 5The green exclamation mark will often be similar to the basic quests (talk to a quest NPC, kill a mob, find an item). Where it differs however is that the quests are related to your race’s storyline quests. They will not only give you Gilda Stars, essential in owning houses, vehicles and ships, but will also teach you more about the history of your race. It is also good to know that this chain of quest has no level requirement, and you can simply jump from one to another to gather Gilda Stars. They will however often involve fighting strong bosses, and you may need to consider getting some help if you are underleveled.

Quest Icons 6The blue exclamation mark is not always related to quests, but shows you the different objects you can interact with (such as lamps, crafting tables, crops and livestock, etc). At a quest location however, it will show you where you need to go to pick up an item, destroy an object, open a chest, and so on.

Quest Icons 7Not to be mistaken with a quest completion icon, the blue question mark will appear over the head of NPCs when you need to talk to them as a requirement to complete a quest. Certain quests will even have you talk to various NPCs before completion.

Quest Icons 8This quest icon will appear above NPCs that are there to teach you about the different professions of the game, such as commerce, husbandry, metalwork, and carpentry to cite a few. If you are planning to take part in the trade runs and farming aspect of the game, it will be essential to complete the quests giving you scarecrows and a donkey.

Quest Icons 9This quest icon will appear over statues and offer mini quests requiring you to kill a number of monsters. You receive the rewards automatically after meeting the requirements. The rewards are however trivial, and these quests should only be taken if they have requirements similar to that of your other quests.

There are hidden quests in ArcheAge. They can’t be taken from NPC; you get such quests automatically after visiting certain territories. The task is to kill mobs on this territory. Such tasks can be ignored if you don’t need extra experience.

ArcheAge Daggerspell Class Guide For PVP

ArcheAge Daggerspell (Sorcery + Shadowplay + Witchcraft) is the most popular mage class in the game, you can get your own heal, mana sustain, and extra defense in PVE, and for solo play it has everything you from CC to take on multiple enemies with a heal combo from innervate + mudhand + root in PVP. Daggerspell has “insane sustain”. Fireball, Mudhand, and Enervate combo together to give you unlimited mana and DPS.


AA Daggerspell Build

Intro: Flamebolt > Bubble > Magic Circle > Arc Lightning > Chain Lightning > Dahuta’s Breath
Outro: When the enemy is like > 20% HP, you can Banshee Wall > Flamebolt > Shadow Steps > Shitload of Flame Bolt.

Generally, after Intro gamelay combo, most of average players will be a 20-25% HP, you just do Outro gameplay finisher. But if you enemy is a decent PVP player, you will do many things between the Intro and Outro. Such as Enervate > Mudhand, because most of your DPS skills are on CD. Deep Freeze is very important for Daggerspell, because all decent PVP players know how to handle Fear or Sleep, and Deep Freeze is the only solution to smash their head with a meteor. Deep Freeze is a 30 seconds (15 sec in PVP) sleep-like debuff, enemy wakes up when hit. Daggerspell are useful for group PVP or 1V1, you got shitload of CC, and Meteor Strike + Chain Lightning alone can do the damage job. If you want to increase the range for Sorcery skill, can replace Freezing Earth with the Magic Range Boost.

Some Skills

Buff: Insulating Lens, Purge, Courageous Action for Physical Defense, Mdef + fear / sleep immune.
Drop Back + Flambolt, for the instant fireball cast and avoid.
Flamebolt + Banshee Wail, AOE extende fear great VS grouped up opponents.
Flamebolt / Chain Lightning + Bubble Trap, then cast Arc Lightning, is great combo for group PVP.
Freezing Arrow + Meteor Strike, extra 30% damage combo great for finishing off.
If you have the Mana problems, can swap Focal Concussion for Enervate, and Enervate + Flamebolt, is great for getting back some mana.
Freezing Arrow + Lassitude, long sleep combo great for using VS Healers or Avoiding counter spell attacks.

Buy ArcheAge Gold

ArcheAge Gold Tips For Players

The day has finally come, ArcheAge launched. ArcheAge Gold is the money of one very popular MMORPG ArcheAge. The ArcheAge Gold will be a very important part of gamers need to notice! How to gain ArcheAge gold becomes very important! There are some tips for ArcheAge Players.

1. Crafting skills depends on ArcheAge labor
There are many ways to gain gold in ArcheAge by crafting skills like Cultivation, Planting, Fishing, and so on. It’s the easy way to farm ArcheAge gold, but it takes a lot of time.

2. Combat
Like all MMORPG, you can get some gold by defeating the NPC monsters. It’s very a small amount gold, which also means gamers need more time to get rich by combat.

3. Trading
Players can trade their ArcheAge items to other gamers for ArcheAge exchanging. It’s depends on the value of the items for trading.

4. Exchange with real money
It’s the fast way to gain ArcheAge Gold, which also is the way the gamers’ choice in ArcheAge Testing. Buy ArcheAge Gold will cost a little money, but get the gold in 30 minutes, some even less. Most important part is buying ArcheAge Gold online can save a lot of Gamers time. It will be choose by a lot of gamers. is a good choice about cheap ArcheAge Gold for gamers. is a good choice for buying ArcheAge Gold!

Popular Class Builds in ArcheAge

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ArcheAge features over 100 classes built from 10 skillsets favored by the gods and heroes of the Great Expedition. After reaching level 10, you can combine any three skillsets to make a unique class. So, many players have been looking for advice on what skillset combinations and class builds to go for. This guide will give you a quick breakdown of some of the most popular class builds in ArcheAge which will hopefully give you some ideas about your characters.

Tanking Builds

Though not the most popular role, we’ll start off with tanks. Tanks are focused on holding aggro and absorbing damage from monsters and players, primarily to give damage dealers some breathing room to melt their enemies. Almost all tanking builds have the Defense skillset included. Most popular and viable skillset combinations are:

Abolisher (DefenseDefense,AuramancyAuramancy, BattlerageBattlerage) – good tanking and support of allies, with debuffs and melee damage options
Paladin (BattlerageBattlerage, DefenseDefense, VitalismVitalism) – good survivability and sustain, and decent damage dealing tools

Templar (DefenseDefense, AuramancyAuramancy, VitalismVitalism) – supportive tank with buffs and heals

Skullknight (DefenseDefense, OccultismOccultism, AuramancyAuramancy) – strong tank with powerful damage-dealing and crowd control options

Healing Builds

Behind every good tank is a good healer. Healer’s goal is to keep their tanks and damage dealers alive in fights through heals and other supportive abilities. In ArcheAge healers are typically capable of doing decent damage along with supporting their allies, and most popular classes for this are:

Templar (AuramancyAuramancy, VitalismVitalism, DefenseDefense) – heavily armored healer build with good survivability and supporting tools

Edgewalker (AuramancyAuramancy, OccultismOccultism, VitalismVitalism) – two strong supportive skill trees with strong ranged spell-casting potential for damage and some CC (crowd control)

Heirophant (AuramancyAuramancy, VitalismVitalism, WitchcraftWitchcraft) – another supportive build with strong CC

Cultist (VitalismVitalism, OccultismOccultism, SorcerySorcery) – clutch heals while dealing tons of damage

Damage Dealing Builds

Damage dealing classes have the most variety and plenty of combinations you can go for, so we’ll break down DPS builds into a few categories: Archery, Mage, and Melee DPS.


With a dedicated skillset called “Archery” building one isn’t overly difficult, but there are plenty of synergies with other skillsets you can combine to make your character more effective. Some of these are:
Ranger (ArcheryArchery, ShadowplayShadowplay, VitalismVitalism) – very strong DPS potential with decent sustain/healing

Stone Arrow (ArcheryArchery, ShadowplayShadowplay, DefenseDefense) – also focused on high damage, but with more direct survivability

Trickster (ArcheryArchery, ShadowplayShadowplay, WitchcraftWitchcraft) – ranged assassin build with strong single target and AoE crowd control

Primeval (AuramancyAuramancy, ArcheryArchery, ShadowplayShadowplay) – one of the most popular builds in the game with excellent damage and assassination potential


Mages are some of the most popular archetypes in MMORPGs, and it’s not much different in ArcheAge. You can combine many different skillsets and focus your damage dealing efforts to ranged spell casting, and most players choose some of the following:

Arcanist (SorcerySorcery, AuramancyAuramancy, WitchcraftWitchcraft) – excellent combo of single and area-of-effect (AoE) spells with supporting potential

Spellsinger (SorcerySorcery, SongcraftSongcraft, ShadowplayShadowplay) – high damage output class based on burst damage, with a lot of flexibility

Spellsong (SorcerySorcery, AuramancyAuramancy, SongcraftSongcraft) – build focused more on supporting allies but also capable of DPS

Daggerspell (SorcerySorcery, ShadowplayShadowplay, WitchcraftWitchcraft) – very popular build with high amount of burst damage and crowd control

Demonologist (WitchcraftWitchcraft, SorcerySorcery, OccultismOccultism) – powerful CC and burst damage, great build for PvP or PvE

Melee DPS

Melee builds are often different than mages or archers: since you’re on the front lines you need to consider taking more survivability, sustain, or other defensive abilities. Most builds here are focused on either Battlerage or Shadowplay skill trees, combined with some other tree with strong defense, sustain or crowd control. Some popular melee damage-dealing builds include:

Inquisitor (BattlerageBattlerage, ShadowplayShadowplay, VitalismVitalism) – crit-focused PvP build with devastating melee damage and self-healing

Executioner (ShadowplayShadowplay, BattlerageBattlerage, OccultismOccultism) – melee DPS with damage and CC spells

Blackguard (BattlerageBattlerage, VitalismVitalism, OccultismOccultism) – crowd control and healing mixed with melee damage

Dreadnought (ShadowplayShadowplay, OccultismOccultism, DefenseDefense) – burst-based build with increased survivability

Darkrunner (BattlerageBattlerage, ShadowplayShadowplay, AuramancyAuramancy) – very strong and popular melee damaging build with group utility

Blighter (DefenseDefense, BattlerageBattlerage, ShadowplayShadowplay) – PvP-focused build with improved defense and extremely powerful melee attacks

Support Builds

For the most part support builds are based on Songcraft skill tree, often mixed with Vitalism for healing allies, and strong crowd control from several other skillsets.

Cleric (AuramancyAuramancy, SongcraftSongcraft, VitalismVitalism) – full support build with healing and buffs

Caretaker (DefenseDefense, SongcraftSongcraft, VitalismVitalism) – healer and support build with higher survivability

Dreambreaker (WitchcraftWitchcraft, DefenseDefense, AuramancyAuramancy) – some damage potential but mostly based on supportive spells and crowd control

Blade Dancer (BattlerageBattlerage, ShadowplayShadowplay, SongcraftSongcraft) – strong melee DPS with supportive abilities from Songcraft

Leveling Builds

In essence most leveling builds have at least one damage-dealing and one supportive skill set. Vitalism is very frequently found on leveling builds for most players as the self-sustain can help immensely in clutch situations. Though very often any DPS build can work well — if you can take out your enemies quickly enough there’s no need for sustain. Flexibility is also the key with leveling builds, as you will want to have both single and multi target spells, some sort of crowd control, and escapes or heals if things get rough. Some builds you can start with if you lack inspiration are:

Necromancer (OccultismOccultism, WitchcraftWitchcraft, VitalismVitalism) – good mixture of single target and AoE spells, crowd control and healing

Paladin (BattlerageBattlerage, DefenseDefense, VitalismVitalism) – melee build with decent sustained damage with strong survivability and sustain

Naturalist (SorcerySorcery, VitalismVitalism, ArcheryArchery) – ranged damage dealing with flexible mix of spells and abilities good for various leveling situations

This is by no means an exhaustive list of class builds in ArcheAge. Have fun.

How to Use Less health and Mana Potions in ArcheAge

The ArcheAge allows you to create potions and you always need potions. Healing potions, mana potions, potions of physical protection,magical defense, attack speed which can be crafted by alchemist and sold to other players. Crafting potions is a rather way to make some archeage gold. During the open test, there are lots of ArcheAge Newbie complaint the mana and health potion is not enough at the beginning. To challenge a boss, you need to cost several potions each time.

AA Potions

As you can see from this table,to craft various potions need lots of money and time. At the beginning stage in ArcheAge, we have less gold and limited labor point, how can we use options easily? Now, we are glad to share several methods to use less health and mana potions in ArcheAge!

1. To use control skill:
The melee class can use the control skill to control the monsters. Actually, the melee class are less to use the health potions. They armed with the plate set items which has high defense, the monster are hard to destroy it.

2. To choose right equipment:
Even though you are the assault in ArcheAge, you still need equip with plate set items. The leather set items wouldn’t increase your DPS. Although the leather set items can increase the attack speed, to level up you need rely on plate set items to increase defense.

3. To take use of topography:
In the ArcheAge, the topography is an important factor you should take consideration. For example, when you are attacking the monsters on the bridge, before the monster approach to you, just jump off the bridge and the monster would follow you. At that time, basically the monster has died.

4. To make team:
The best way to save potions is make team in ArcheAge! Not only it can increase the efficiency to finish monster and quest, but also it can reduce the consumption of mana and health potions.

The Most Viable and Popular Classes in ArcheAge Online

With the 120 classes available in ArcheAge. After reaching level 10, you can combine any three skillsets to make a unique class. So you can easily get lost in the sheer amount of information, especially if you are new to ArcheAge or to MMOs in general. So here are some of the most popular builds, chosen for their efficiency, viability and combo diversity.

AA Classes 1

Blighter: Battlerage/Shadowplay/Defense
A great melee class with a high survivability against archers and warriors. If accompanied by a healer class, and assuming that the Blighter isn’t up against several mages, a win can even be possible in 2 vs 5 situations. The downsides are, as you can guess, low chances of survival when attacked by mages, and a low mobility.

Shadowblade: Battlerage/Shadowplay/Witchcraft
Also a viable melee class, the Shadowblade has slightly lower chances of survival in group fights as compared to the Blighter, but possesses numerous CC skills, and long combos dealing huge amounts of damage. They have a higher mobility, but remain weak to mages.

Darkrunner: Battlerage/Shadowplay/Auramancy
The Darkrunner is basically a Shadowblade, geared toward more survivability, and fast strikes rather than long combos. Auramancy effectively offers a decent defense against mage classes, as well as anti-CC skills. You will depend mostly on your stealth, and backstabbing critical hits to kill opponents as fast as you can before jumping back into stealth.

Trickster: Archery/Shadowplay/Witchcraft
Ranged version of the Shadowblade, the trickster will be highly dependent on bow skills for damage, and witchcraft’s CC’s to keep enemies at bay. With the wide attack range and Stalker’s Mark, fleeing enemies will rarely get away from a Trickster.

Shadehunter: Archery/Shadowplay/Occultism
Considered as slightly inferior to the trickster due to the mitigated damage output, the Shadehunter nonetheless possesses some great combos, and the Occultism magic damage skills can work great against physical tanks. As a Shadehunter, you will want to use a Staff early on, before switching to Obsidian Katanas.

AA Classes 2

Primeval: Archery/Shadowplay/Auramancy
Ranged version of the Darkrunner, the Primeval possesses a high mobility meant to keep enemies at bay while you slowly reduce their health, Auramancy being useful in countering certain CC skills. This class offers a good rate of survivability against mage classes, assuming that it isn’t ambushed.

Stone Arrow: Archery/Shadowplay/Defense
Basically a Tank archer, the Stone Arrow works great in countering other archers, as well as leather wearing melee players. It remains weak to mages and such confrontations should be avoided.

Skullknight: Defense/Auramancy/Occult
One of the best tanks in the game, the Skullknight is great for both group PVE and group PVP, taunting enemies, and disrupting them with Occultism skills. High survivability in group battles assuming that they are backed up by a party.

Abolisher: Defense/Auramancy/Battlerage
Another good tank that can also deal some decent damage against melee and archer classes, while offering more mobility and anti-CC (Boundbreaker).

Paladin: Defense/Battlerage/Vitalism
True to its name, the Paladin has a high level of survivability against most classes, and can also support the party with heals or by taunting dangerous enemies.

AA Classes 3

Spellsinger: Sorcery/Shadowplay/Songcraft
While some may argue that the 1.2 update reduced the effectiveness of the Spellsinger, it remains a highly viable mage class, allowing you to ambush enemies and dispatch them with ease in most cases.

Daggerspell: Sorcery/Shadowplay/Witchcraft
Great damage with long combos, and very useful CC skills that will make the difference in group fights where you are outnumbered, assuming that your teammates don’t break them.

Reaper: Sorcery/Shadowplay/Occultism
Occultism always works great with Shadowplay, but also has some decent combos with Sorcery. A well optimized Reaper can easily take down any enemy if it initiated the attack, with a few exceptions of course.

Templar: Vitalism/Auramancy/Defense
Great to have on your side in large scale wars, the Templar will often be among the last men standing when played right with its great self heals, anti-CC and immunity to damages.

Hierophant: Vitalism/Auramancy/Witchcraft
Hard to solo with, the Hierophant will be a great asset in group fights if it has the support of a party. Can disable enemies, heal allies, or help take down enemies with a good set of combos.

Necromancer: Vitalism/Witchcraft/Occultism
Great class to use in battles of small scales, with better damage and CC, but less anti-CC with the loss of Auramancy. You can always switch to Templar of Hierophant during large scale wars for more survivability.

Click here  for more guides about ArcheAge.

UI Elements Introduction in ArcheAge Online

The UI is one of the most important aspect of any game. If you don’t like the look of the UI then it can be difficult to enjoy the game. Fortunately the UI in ArcheAge does have customization options. Upon logging into the game your UI will look something like the picture below. I have also provided a key that explains what each of the UI elements are.


1. Skillsets – Just above the health and mana bars there will be 1-3 icons, depending on your character level. These icons display your current skillset and it is visible to other players. If you mouse-over it you will see your current mix of skill trees.

2. Chat – This is where you will see the various chat channels of the game. These include Trial, General, Faction, Trade, etc. You can move this to anywhere you wish by clicking and dragging the All tab to the desired location on the screen. You can also re-size the chat box by mousing over the edge of the chat box until you see the re-size icon. Chat can be customized further by right clicking on the relevant tabs and selecting tab settings.

3. Mini-Map Settings – As I am sure you can tell the mini-map on the screenshot is a bit large. This can be adjusted by clicking on the L button at the top of the UI, just above where I have the number 3 on the picture. This allows you to toggle between 3 map sizes; small, medium and large. To the right of the size button there is a mini-map settings button. This allows you to hide the mini-map and gives you the choice to show or hide icons on the mini-map.

4. Time – The bar at the top right of the UI indicates the current game time. This is NOT a measure for real life time, it moves much faster. The game time provides a new dynamic that allows for certain events to only occur at specific times of day or night. An example is a group of Undead enemies and quest givers that only appear at night. You can mouse over the bar to get the current game time.

5. Action Bars – As expected, the action bars will contain your skills. The picture above is a reflection of how your action bars will look when first creating a character. Abilities worth a mention is the Dash ability at the Shift + 1 position. The gives you a boost in move speed at the expense of mana. You can also activate this by pressing the W key twice in quick succession. Shift + 9 is your Recall ability which will teleport you to your resting point. The = key is your Teleport Scrolls. As you explore the zones you will unlock locations that you can teleport to with a Hereafter Stone, a material that can be crafted by Stonemasons or purchased on the store. You can move the action bars by clicking and dragging them and you can add additional action bars in the Options > Shortcuts menu.

6. Labor Points – Labor is a very important resource in ArcheAge. Crafting, gathering, fishing, etc all require labor points. You start out with a low amount of Labor points but for every 100 Labor you spend, you get 10 added to your total cap. Labor is regenerated at a rate of 10 Labor every 5 minutes when online and 5 Labor every 5 minutes while offline. Free players will not have any Labor generation while offline and will have reduced Labor generation compared to Patrons when online. There other ways to restore Labor, such as resting in a bed, but this costs Gilda Stars which is a currency that you will not have to spare for quite some time. You can also purchase a Worker’s Compensation potion from the in game store which will restore 1000 labor but this has a 12 hour cooldown.

7. Menu Shortcuts – Finally we have a bar of icons at the bottom right of the UI. These are buttons that you can click on to access specific menus such as your character sheet, the quest log, profession recipes, skills window and more. If you ever manage to get stuck then you can free yourself by opening the skills window (K), clicking on the Basic tab and using the Escape ability. After a period of time it will teleport you to the nearest respawn point.

8 Tips to Level Faster in ArcheAge

In ArcheAge, you have to level your character to a certain level in order to participate in the high level content of the game as quickly as possible. So, in this guide you will have all the essential tips you may need to optimize your leveling.

1. Pay Attention to Quest Summaries
Do not simply run to the location of the quest when you receive a new one, but be sure to read the summary so that you do not waste time in needless movement. Indeed, the quest summary not only tells you what monster you need to kill and loot, but also informs you of any item you may need to purchase from NPCs before moving there.

2. Rely On the Quest Indicators
When you accept a new quest, an indicator in the form of an arrow with a specific symbol/number and color will appear around your character, showing you the direction you need to take to reach the quest location. No need to get frustrated if you cannot find the monster you need to kill. It was either already killed by another player and will soon respawn, or you are at the right coordinates, but on the wrong floor. Quest indicators will also help you in finding items that may be hidden by the terrain.

3. Do Not Skip Quests
Never pass a quest just because the reward for it seems trivial. Sometimes this quest will lead to a longer chain of quests offering better rewards, and rare items. Pick up all the quests that you come across. Also be sure to check your mini-map for quest exclamation marks that will not always appear on your screen.

4. Always Overachieve
Some of the quests in ArcheAge have completion conditions that vary from the others. Indeed, upon reaching 50% of the quest conditions (4/8 monsters killed for example) you can submit the quest as an Early Completion. If you exceed the quest condition however (9/8 monsters killed) the quest switches to an Extra-Progression status, up to 150-160% (12/8 monsters killed) of the quest condition where it earns the Overachieve status. Completing the quest earlier will save you some time but reduce the EXP rewards, while Overachieving will take you more time, but boost the EXP received. Which one you choose will depend mostly on your play style, but if you want to level faster, Overachieving will help greatly.

5. Learn About Hidden Quests
ArcheAge has a number of hidden quests that normally involve killing 15-20 of the same mob to reach the objective. The catch is that these quests will remain hidden until you actually kill the number of monsters required, where a quest completion tab showing the amount of EXP you received will pop up. Look for guides and such that tell exactly where these quests are located to save time, or to decide if they are worth it or not.

6. Use and Abuse Your Labor Points
As soon as you have the option of using your labor points, use them to harvest crops, chop trees, mine ores or even do a trade run. These essential components of the universe of ArcheAge not only allow you to gain archeage gold and resources, but also give you a decent amount of EXP that often exceeds what you get from the early mobs.

7. Do Not Grind Mobs
One of the basic methods to level in the average MMO is by killing mobs one after another. This is not the case in ArcheAge. While you can still level that way if you want the full Sandbox experience, the EXP you receive from monsters can be pretty minimal, and must thus always be done with a purpose in mind (for quests, Overachieving, or items). In fact, leveling by killing mobs would have been a viable option if it weren’t for the fact that they aren’t easy to kill. If you think you can take down a monster with a couple of hits, or that you can take on a whole group for faster kills, you’ll be in for a huge surprise. Most of the time you’ll only be able to take on 2 monsters at most, and even then you will have to pay attention to your health bar as it dwindles pretty fast. Moreover, your Mana is limited and will go down fast the longer you fight.

8. Level with A Party
As stated above, killing monsters isn’t that easy, and it will often take you around 4-5 of your skills to take one of them down. So why not save your time and Mana by getting other players to help? They will also receive EXP and complete their quest objectives. Not to mention that they’ll be here to help if you aggro too many mobs.

Different Ways to Earn Gold in ArcheAge

In ArcheAge, earning archeage gold is even more essential. Indeed, how much Gold you have will greatly affect your ability to craft or buy high tier weapons, armor, and vehicles, among others. As such, you will want to learn how to earn Gold in the game as early as possible.

Trade Packs
Trade Packs are THE way to get gold in ArcheAge. Available from level 10, a quest will pop up guiding you through the process of creating and delivering your first trade pack. Basically, there are specialties specific to a region that you can deliver to Gold Traders on your continent (you may also deliver them to other continents for Gilda Stars and crafting materials). The only rule is that you cannot deliver the specialties in the region where they were crafted. And while you may be tempted to deliver them to the closest Gold Trader available in other regions, it is also good to note that the further you travel to sell the trade pack, the more Gold you will earn. To be precise, selling the trade pack to a Gold Trader that is only a region away will get you around 3 Gold and 50 Silvers, while selling it to one that is 4 regions away will net you around 6 Gold and 50 Silvers.

Your first trade run will be pretty easy to make, only requiring 60 Turmerics (that will require you to plant around 25 Turmeric seeds) and 50 Dried flowers (earned by processing flowers of the same kind). Moreover, for each trade pack, you will need a quality certificate that you can buy from a General Merchant for 50 Silvers. Once your trade pack in hand, it is up to you to decide where to deliver it, although I would recommend trying to complete the Trade Packs quests as soon as possible as they will earn you a Donkey mount, as well as a Scarecrow for a 16×16 farm, both helping greatly in your future trade runs.

Sell Trade Packs Materials
If you don’t feel like going through the long process of creating and delivering a trade pack, you can simply grow and gather the materials required to create one, and sell them in an Auction House, or by sending a request out in the Trade chat if you aren’t a Patron. Not being a Patron may also cause some problems in growing your crops, but that’s nothing an illegal farm can’t solve (below is a screenshot of my illegal potato farm, with 300+ plants).

If selling Trade Packs materials doesn’t seem rewarding enough, you still have the option of gathering and selling Logs (or process them into Lumber), Iron Ores (or process them into Iron Ingots), Cotton (or process them into Fabric), or Raw Stones (or process them into Stone Bricks), all of them being essential materials in the creation of houses, farms or vehicles.

Complete Quests
While the monetary rewards for individual quests may seem trivial, in the long term they can be a decent source of income. Moreover, monsters that you kill to complete quests also have a chance of dropping a Coinpurse. Requiring labor to be opened, Coinpurses contain a random amount of silvers and, in rare cases, valuable crafting materials.

Thievery and Piracy
If you don’t feel like working for your own Gold, you can also steal the property of other players. Illegal farms being unprotected, players can loot them at will, uprooting the trees for a chance of getting a sapling, or waiting for them to be ready to harvest them. They can also attack and loot players carrying a trade pack in the PvP zones or at sea. Just be ready to be put on trial and spent a good time in jail, the Jury doesn’t exactly like uprooters or players that attack their own faction.